Trying out shaders in Godot
Project Stick Filler » Devlog
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I've decided to work on the artworks in the game. I saw some shader effects in the demo projects of Godot. I particularly liked an aura shader used there. I'm applying that to the stick now. I think I should go with this theme.
UPDATE:
The aura shader didn't work out well. The image should have alpha portion for this shader to have an effect. This will complicate things. I want this project to be as simple as possible. So right now I'm trying another shader which has a glow effect. I don't think it will look any good with my current monochromatic art. I should change the artwork slightly.
Project Stick Filler
Do not let the stick fill the screen!
Status | Prototype |
Author | chandujr |
Genre | Platformer |
Tags | 2D, Casual, Mouse only |
More posts
- UI make upJul 13, 2017
- Beta 2 is hereJul 13, 2017
- Someone to help our playerJul 12, 2017
- 3HourJam EndsJul 12, 2017
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